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dc.contributor.authorLee, Cassandra
dc.contributor.authorDimitrakopoulou, Dimitra
dc.contributor.authorRoy, Deb
dc.date.accessioned2025-12-16T21:16:37Z
dc.date.available2025-12-16T21:16:37Z
dc.date.issued2025-04-25
dc.identifier.isbn979-8-4007-1395-8
dc.identifier.urihttps://hdl.handle.net/1721.1/164349
dc.descriptionCHI EA ’25, Yokohama, Japanen_US
dc.description.abstractActive listening is a well-established cornerstone of empathetic communication and a hallmark of “civic competence”, but is a challenging and energy consuming skill. Games offer a provocative lens to consider how active listening could be explored playfully. In this paper, we present Crossroads, an interactive social game which makes active listening fun by inviting players to co-create images about one another’s personal experiences. Deployed through a tablet-mobile web app, players take turns acting in ‘listener roles’ to generate AI images, and eventually uncover a collective picture along a “crossroad” shaped map. An initial mixed-method evaluation with 36 users demonstrates that players find the experience highly engaging and feel especially heard during in-game conversations. This work contributes a novel game which uses AI to mediate empathetic dialogue, and surfaces questions about the trade-offs of gamifying listening.en_US
dc.publisherACM|Extended Abstracts of the CHI Conference on Human Factors in Computing Systemsen_US
dc.relation.isversionofhttps://doi.org/10.1145/3706599.3719767en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleMeeting at Crossroads: An exploration of playful listening through a co-creative AI gameen_US
dc.typeArticleen_US
dc.identifier.citationCassandra Lee, Dimitra Dimitrakopoulou, and Deb Roy. 2025. Meeting at Crossroads: An exploration of playful listening through a co-creative AI game. In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25). Association for Computing Machinery, New York, NY, USA, Article 392, 1–11.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2025-08-01T08:21:47Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2025-08-01T08:21:48Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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